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Barriers to entry: Is Flash the answer to Life, the Universe, and Everything?

Moderator: Rick Lambright, Gazillion Entertainment

Is Flash, the most blessed and holy of all browser plug-ins, our only hope for eliminating the most deadly barriers to entry for online games?

If your game requires a browser plug-in or downloading and installing an application, do you stay awake at night worrying about how many players will never install your game and thus will never get to the "fun" part?

Is there anything we can do? Are there any solutions on the horizon that will work in every browser without installing additional plug-ins? Can Flash deliver the kind of high-end content our tools will let us create? What about Flash-based technologies like PaperVision3D? Are we going to get help from the developers of the major browsers?

Why does this have to be so hard!!!?

This roundtable promises a rousing discussion with free-flowing sarcasm in an attempt to answer these questions and more.

Intended Audience: Anyone with a passionate interest in delivering online games with minimal barriers to entry.

Prerequisites: Attendees should be familiar with a variety of online game development technologies in use today, especially Flash and technologies used for developing browser-based games.

Format: Roundtable

Track: Programming/Tech

Date/Time: Thursday, May 14, 9:00 AM

Room: Harbor

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